Entries from August 2005

Alexa.com

Comments   0   Date Arrow  August 28, 2005 at 10:20pm   User  by Harry Kalogirou

I don’t know if you are familiar with www.alexa.com. I didn’t until yesterday. I don’t recall how I got there, but the site looks like a search engine like Google, until you notice that you can enter URLs of websites and Alexa gives you a ranking of the site. I thought it was something like […]

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Maple

Comments   3   Date Arrow  August 26, 2005 at 5:13pm   User  by Harry Kalogirou

Thank god there is Maple… I was trying to calculate the analytical derivatives of a big function today. My brain almost melted, so I found out we have Maple! It is excelent! It can calculate the analytical derivatives for any function… I had to calculate the Jacobian of derivatives for this function :

[…]

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Blender, beast under 5MB

Comments   0   Date Arrow  August 24, 2005 at 8:39pm   User  by Harry Kalogirou

I’ve been watching closely Blender since it became open source. It was when I was looking for a modeler to be used with Sylphis3D. I must say it is a modeler that catches the eye. You see very impressive renderings, stunning videos and when you try to download the program you realize that we are […]

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Speed limits - Don’t need them…

Comments   0   Date Arrow  August 22, 2005 at 4:08pm   User  by Harry Kalogirou

Ok the driving speed limit problem is solved in Greece. The solution? Gas costing 1 euro per litre! It is almost unbeliavable but everyone is driving at 80-100km/h on national roads.

I was returning from vacation and as I was having a headache I thought of going with 80km/h so that I don’t get tired. […]

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Quake III Engine Source Released

Comments   0   Date Arrow  August 20, 2005 at 10:42am   User  by Harry Kalogirou

id did it! The source to the famous Quake III engine is out. The ftp site at id software is full of downloaders… get it while its hot!

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The trip to Ithaka

Comments   1   Date Arrow  August 17, 2005 at 12:42pm   User  by Harry Kalogirou

I our lives we learn to set goals. Set up bright beacons ahead of us so that we can follow in the dark sea. I wish it wasn’t so easy to be blinded by that beacons and consider that they are all we have. One must remember that the beacon is only there to make […]

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Project Offset

Comments   1   Date Arrow  August 14, 2005 at 10:29pm   User  by Harry Kalogirou

Yesterday, I stumbled on Project Offset. It is about a 3D game engine. The released videos and screenshots are very impressive! No engine released until now can create such visuals as the visuals are comparable only to Unreal 3.

The project reminded me of the old days back in 2002 when I released Sylphis to the […]

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Quake III source to be released under the GPL

Comments   1   Date Arrow  August 14, 2005 at 11:18am   User  by Harry Kalogirou

John Carmack noted at his QuakeCon speech that the source code of Quake III will be released next week!

Gamespy coverage

Even though Quake III is old technology (it is 5 years old) this is big news. A lot of hobby programmers will take it and push it to the limits, which is always fun to watch. […]

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Multithreaded Game Scripting with Stackless Python

Comments   56   Date Arrow  August 10, 2005 at 7:19pm   User  by Harry Kalogirou

The very basic problem that a creator of a game engine faces when it comes to scripting the game engine is: what will be the language that will be used. Of cource there is the option of creating a custom language for the purpose, but today with the plethora of scripting languages available it doesn’t […]

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River Party

Comments   0   Date Arrow  August 8, 2005 at 8:51pm   User  by Harry Kalogirou

Yesterday I got back from the river party at Nestorio/Kastoria. It is a 4 day party at the banks of the river Aliakmonas. It is a beautiful place, not the best that I have seen but quite nice. The whole event was a big adventure with a lot of rain on Friday and specially on Friday night. […]

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