Just try out these flash games… The games are simply brilliant, and really demonstrate the genius of their creator! The Grow type games give you a number of icons to click and add objects to the world, these objects evolve over time and your purpose is to get them to fully grow! You can’t imagine […]
Entries from February 2006
Amazing Games
0
February 27, 2006 at 3:15pm
by Harry Kalogirou
Game Development
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The 24/7 Internet experience
1
February 26, 2006 at 8:16pm
by Harry Kalogirou
My ADSL line got activated yesterday! Until now I used to go online with a 56K modem over a phone line.. The experience of not having to connect to open a web page is awesome. It’s not that it is brand new to me. Since I’m used to it from the office at the university. […]
Uncategorized
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Multithreading Game Engines for Multicore Machines
15
February 16, 2006 at 7:27pm
by Harry Kalogirou
With all the latest developments in the game console systems and the endorsement of multicore processors, I really got into the path of investigating what will it take to make an existing game engine that was written to run on one CPU, to run on a multicore-multicpu system.
I must confess that I’m not happy with the direction we take. […]
Programming · Game Development
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Status update
0
February 14, 2006 at 10:52pm
by Harry Kalogirou
Ok… the party is over. The last few days was full! First of all I spend the weekend at Kastoria. It was perfect. After that the hard work of moving from Ioannina to Larissa was waiting for me. It took my family 2 days to pack all the stuff and finaly return to Larissa. You […]
Got it!!!
5
February 8, 2006 at 8:52pm
by Harry Kalogirou
The race is over! The exams (oups.. presentation) started at 13:30!! It was over at 15:00… This is one hour and a half! The outcome: Success!!!
Finally my headaches are over. Now I have nothing to do, and I have to get used to it
The image in the post is from the reconstructed […]
Master Thesis · Programming
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Waiting for the presentation
1
February 8, 2006 at 11:41am
by Harry Kalogirou
Here I am, waiting for my master’s public presentation (which here are Ioannina means examination in public)… It was supposed to start at 12:00 but it will be delayed…
Time goes by so slowly… (Maybe I’m listening to much of mainstream radio stations lately!)
Wish me luck!!!
Master Thesis · Personal
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Game development in Greece
5
February 7, 2006 at 12:01pm
by Harry Kalogirou
In the past I remember my self crying out all the time about the lack of game development in Greece. If you choose to be a programmer in Greece, you will be programming database applications… That was true until recently! Yesterday a friend (and respected graphics coder) decided to drop the bomb on my IM client. The bomb was of […]
Game Development
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Creating a benchmark script for Sylphis3D
0
February 3, 2006 at 9:56pm
by Harry Kalogirou
Suppose that you want to benchmark a 3D game engine. What do you do? The common solution is:
Have a demo file to play Play it on the benchmark machine Count the time elapsed
Next is a script to do this in Sylphis3D:
import sylphis import pyui import mthread
#
The function that does the measurement
#
def bench(): mthread.sleep(0.1) # Sleep a […]
The Lake of Ioannina
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February 3, 2006 at 1:12pm
by Harry Kalogirou
The city I am about leave behind is the city of Ioannina. I’ve been living here for two and a half years now and I must say I quite enjoyed it. The setting is magnificent, a vivid scenery. It has it all, mountains, lakes, forests… it even has an island in the lake!
The photograph in the post is from […]
I’m going to miss coffee
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February 2, 2006 at 10:31am
by Harry Kalogirou
Now that I’m going to the army, I’m really going to miss moments with friends at cafes. Here in Greece this must be the national sport for college students (and many others). I can’t count how many hours where burned talking about any matter around a table, drinking hot or ice coffee. Especially while I […]






